THE BURNERSPHERE BUILD-A-THON
BUILDING VIRTUAL CAMPS WITH NO-CODE WORLDBUILDING

Wed November 11, 2026 12:00 am CET

What if building your own camp on Burning Man’s virtual Playa didn’t require knowing how to code?

In this hands-on session, Athena Demos and Doug Jacobson invite participants to become worldbuilders themselves. After an introduction to BurnerSphere and its no-code creation tools, participants form small teams and start building their own camps on the virtual Playa, bringing Burning Man’s participatory spirit of creating, sharing, and contributing to IMMERSIVE X.

And the Build-a-Thon doesn’t end when the session does. Teams can continue developing their camps throughout the festival, experimenting, collaborating, and watching their ideas take shape before presenting them during The Great Build Tour on the final day.

No coding or previous worldbuilding experience is required. Just bring your curiosity, creativity, and willingness to build something together.

Format

Talk + Workshop

App

BurnerSphere

Duration

60 min

Access via

Presenter

Athena Demos
Co-founder and CEO at Big Rock Creative

Athena Demos is co-founder and CEO of Big Rock Creative (BRC), an award-winning XR experience company specialising in innovative Social VR and Metaverse projects. She produced BRCvr presents BurnerSphere, an official virtual Burning Man experience, and social impact VR projects such as Breonna’s Garden and Pride Has No Borders. With a focus on creative collaboration in the Metaverse, Athena speaks globally about its potential and continues to pioneer immersive storytelling formats.

Doug Jacobson
Co-founder of Big Rock Creative

Doug Jacobson is an award-winning director and producer of immersive experiences, specializing in immersive storytelling across XR and social VR. As co-founder of Big Rock Creative, he has helmed some of the most ambitious projects in the space — from BRCvr, the fully immersive social VR recreation of Burning Man that debuted in 2020 and was featured in Wired, to BurnerSphere — their latest project, which just won Best Experience of the Year from the Academy of Immersive Arts and Sciences.

 

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