FROM SUNSET TO SECOND LIFE
WHAT VIRTUAL WORLDS TEACH US ABOUT THE FUTURE

Thu November 12, 2026 06:00 pm CET

What can the virtual worlds we have lost and those that have endured teach us about what we should build next?

Fittingly hosted inside the Virtual Worlds Museum™ Second Life Hub, the session opens with Julian Reyes, Founder and Director of the Virtual Worlds Museum™, introducing the space, its preservation work and the Sunset Exhibit: Worlds of the Past, dedicated to virtual worlds that have disappeared.

Julian then hands over to Wagner James Au, longtime chronicler of Second Life and author of Making a Metaverse That Matters, who connects lessons from the past with the question of what should come next.

From there, Au is joined by Philip Rosedale, founder of Linden Lab and creator of Second Life. More than two decades after its launch, they explore what has allowed Second Life to endure, from community and creator economies to evolving technology and cultural identity, and what its longevity can teach the next generation of virtual worlds.

Format

Talk

App

Second Life

Location

Virtual Worlds Museum Hub

Duration

45 min

Access via

Presenter

Philip Rosedale
Founder of Linden Lab

Philip Rosedale is an American entrepreneur and technologist best known as the founder of Second Life, the pioneering virtual world launched in 2003 by his company, Linden Lab. A visionary in virtual reality and the metaverse, Philip has been at the forefront of digital economies, online communities, and immersive social experiences. He later co-founded High Fidelity, a company focused on spatial audio and virtual collaboration. His work continues to influence the evolution of virtual worlds, digital identity, and the future of the internet. Currently, he is working at CIMC exploring consciousness in machines and continues to develop new initiatives for Second Life.

Moderator

Wagner James Au
Author, “Making a Metaverse That Matters” and Editorial/Bizdev Advisor to Linden Lab

Wagner James Au is the author of Making a Metaverse That Matters (Wiley, 2023), drawing on more than 20 years working in the Metaverse industry. He began as the first journalist officially embedded inside Second Life, chronicling the emergence of one of the world’s first major virtual communities from within. Today, he advises Linden Lab on editorial and business development and works as a Metaverse content, design and marketing strategist. His writing on virtual worlds has appeared in The Atlantic, The Wall Street Journal and Wired. He is also the author of The Making of Second Life and Game Design Secrets.

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