BUILDING THE XR COMMONS
FROM SHARED KNOWLEDGE TO COMMUNITY-OWNED INFRASTRUCTURE

AI-generated image
AI-generated image

Thu November 12, 2026 04:00 pm CET

What if the infrastructure of XR belonged not only to platforms and companies – but to the communities building its future?

Evo Heyning invites participants into the XR Guild Hall, a community-built space for exploring what an XR commons could look like in practice. From shared knowledge and the XR Guild Library to responsible design, collaboration and community-owned infrastructure, the session examines what resources an open and resilient XR ecosystem needs – and who should create and maintain them.

But a commons is something people build together. Following the presentation, participants are invited to contribute their own perspectives in an interactive workshop: What should belong to the XR commons? What is still missing? And what can the community start building together today?

Format

Presentation + Workshop

App

Viverse

Location

XR Guild Hall

Duration

45 min

Access via

Presenter

Evo Heyning
CEO/Producer at Realitycraft
© @EvoRealitycraft

Evo Heyning is a creator, producer, technologist and strategist with 21 years of experience in public XR & AI media and technology development. As CEO of Realitycraft Design Lab, she leads work producing for spatial storytelling, showrunning for mixed reality, worldbuilding, WebXR, generative media and interoperability. She is the creator and founder of XRGuide, driving search and directory for the immersive web. Evo serves as VP of the Board at XR Guild to advance community best practices across the immersive industry. Evo’s work sits at the intersection of creative production and systems design, bringing tech and business acumen to the future of immersive experiences in public.

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