Welcome to X-NIGHTS!
Join our monthly event series in the Metaverse.

Each month, we invite you to step into a curated social VR experience. X-NIGHT brings together leading creators, artists, academics and pioneers to explore emerging ideas and connect with like-minded individuals from around the globe.

Discover new perspectives. Engage in meaningful conversations. Let’s shape the future together!

Coming Up

Attend this event:

Next Events

March 12, 2026
03:00 pm (EDT) | 08:00 pm (CET)
Topic: TBA

April 9, 2026
02:00 pm (EDT) | 08:00 pm (CEST)
Topic: TBA

May 14, 2026
02:00 pm (EDT) | 08:00 pm (CEST)
Topic: TBA

Bratwurst Party
The infamous Aftershow Event in VR!

The X-NIGHT concludes with an event that has reached cult status in the Metaverse. Don’t miss our legendary Bratwurst Party in VRChat, a laid-back gathering with music, positive vibes and, of course, virtual sausages.

Hosted by our friends Mel and Klaus, it’s the perfect place to unwind after the session. Chat, laugh and connect with fellow IMMERSIVE X community members in an ever-changing, surprising social VR environment. No agenda. No pressure. Just great conversations.

X-TRA
Book Your Individual Trial Tour into the Metaverse!

Would you like to gain personalised access to Social VR, tailored specifically to your needs and goals? In a dedicated tour created just for you and your team you’ll gain first-hand insights into the possibilities that the Metaverse offers your organisation.

Arrange an appointment and let’s discuss how we can best support you — strategically, technically and in terms of content.

X-TALKS Media Library

X-TALK Mediathek

20 Videos

Transformation of Sexuality through Social VR
A Social-Scientific Journey into How Technology Shapes Desire

February 12, 2026
02:00 PM EST | 07:00 PM GMT | 08:00 PM CET

VenusSX meets Ilker Bahar, a PhD candidate at the University of Amsterdam, and they share their passion for research around how virtual reality expands our world and offers new pathways to self-expression.

From Freud’s psychoanalytic couch to today’s virtual nightclubs, technology and scientific discourse have been quietly rewriting the rules of desire and sexuality. Ilker’s talk traces the transformation of sexuality over the last century from a social-scientific perspective, showing how clinical observation, mass media, pharmacology, and now virtual worlds and avatars have mediated intimacy and pleasure.

You are invited to consider: what happens when sexuality is less constrained by the body, geography, or even the laws of physics – and when glitches and failures become part of the erotic experience itself?

What new opportunities and risks do these virtual intimacies create?

Finishing with a short journey through Elysium in the Empire of Love.

About the Presenters

VenusSX
Virtual Sensory Designer at PlayRoomSX

Meet Venus – she, who comes from the Empire of Love. She is a thought leader providing experiences that open your imagination and result in a shift in awareness about what is possible in how we engage with each other. 

A pleasure advocate, therapist and transformational coach, and event producer, VenusSX is on a mission to unlock human potential through storytelling, roleplay and teaching tantric embodiment.

 VenusSX is the founder of PlayRoomSX and Catalyst Studios, two unique creative teams who assume the responsibility to help shape the future of XR event solutions, digital media and healthy human relationships.

Together, we become a strong ethical voice in creating a sex-positive community, and increasing accessibility to education and self-development that transcends physical location and limitations.

Ilker Bahar
PhD candidate in Media and Cultural Studies at the University of Amsterdam

Ilker Bahar is a PhD candidate in Media and Cultural Studies at the University of Amsterdam. He is currently conducting digital ethnographic research on the social VR platform VRChat, exploring how VR and immersive technologies are reshaping identity, intimacy, and sexuality. His work is grounded in queer theory, science and technology studies and critical media studies. His broader research interests includes virtual reality, avatar embodiment and aesthetics, AI companions and digital cultures.

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