Mixed Reality Collaboration Bridging Physical and Digital Workspaces

Wed November 12, 2025 10:00 am CET

You want to beam yourself to physical places around the world without being dematerialized? We introduce a Mixed Reality platform for remote meeting and collaboration in our physical world. Using only the capabilities of Head Mounted Displays like the Meta Quest 3 you can jump into the surroundings of any other person instantly. Join us in this session to experience this platform yourself. We will talk about our journey, learnings and the potential that we envision.

Format

Talk + Demo

App

SpatiaLink

Location

Duration

45 min

Presenter

Benjamin Daniel
XR Software Engineer at 2Sync

Benjamin is an M.Sc. IT-Systems Engineering student with over two years of hands-on experience in XR development with the Unity Engine. He specialises in the new Meta Quest Passthrough Camera Access API and how this can be used to enable new forms of communication over the internet.

Erwin Küchel
XR Software Engineer at 2Sync

Erwin Küchel is a creative technologist merging 3D artistry with XR development. With a background in architectural visualization and skills in Unity, C++, C#, and Python, he creates immersive, real-time experiences that unite creative vision and technical precision. Fluent in three languages and experienced in global collaboration, Erwin transforms concepts into engaging VR, AR, and mixed reality prototypes with a focus on innovation and practical impact. 

Christian Spiekermann
Founder at WeAre3D

Christian is an XR consultant and entrepreneur with a background in software engineering. He is passionate about building immersive experiences and loves exploring how they can have a meaningful impact on how we work and live. Seeing the joy, creativity and inspiration that people experience when they engage with immersive technologies and to solve existing problems with it is what drives him.

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