© 2023 IMMERSIVE X
Be guided on a relaxing sensory journey with VenusSX through Elysium, the only VR tantric meditation space. The mystery and the magick calls to you. Do you want to discover the hidden treasures in VR Heaven?
Dive into a world that transcends physical reality as we explore how the sacred tantric union illuminated in Elysium affords the positive grounded emotional mood.
Drop your mind into your body. This is a somatic experience, becoming aware of your breath and the subtle sensations inside your body.
Enter PlayRoomSX, the next digital erotic playground where we learn to engage in this Metaverse of freedom of self-expression
Addendum
I am able to provide specialized experiences in VRChat.
Experience
VRChat | Elysium
VenusSX
Virtual Sensory Designer
Meet VenusSX, she who comes from the Empire of Love. Venus is excited to be discovering the potential of VR to gain somatic awareness and to improve communications in all our relationships.
She is the founder of PlayRoomSX, a digital community of real adults providing a safe space to meet and share with each other. A pleasure advocate and a sexuality therapist and coach, she is on a mission to unlock human potential with simple conversations and events that stimulate and invigorate us, so that we are enlightened about what connects us and pleasures us.
Whether fine or coarse, whether from Nuremberg or Thuringia, bratwursts from Germany are a hit in their own right. But that’s nothing compared to the Bratwurst Parties, a legendary series of events organised by our dear friends Mel and Klaus. Pimp your avatar, dip it in delicious ketchup or mustard and become part of the Bratwurst crowd!
Experience
VRChat
Conversation
REMIO | AREA X
Thomas Riedel
Journalist & Podcaster at Spatial Realities
Thomas Riedel is a freelance tech journalist, podcast producer, father and moderator based in Cologne, Germany. He has worked for deutsche-startups.de, Digitale Leute and Mediencluster NRW as communications officer and event manager for Gamescom and DMEXCO. He currently produces and hosts Germany’s largest Metaverse and XR podcast “Spatial Realities”, the Apple Vision Pro podcast “Beyond Reality” and the largest XR meetup in North Rhine-Westphalia. In the podcast “FutureFuture” he discusses future stories with experts from all fields. As a speaker on the topics of Metaverse, startups and digitalization, Riedel appears regularly on podcasts, meetups, conferences and as a tech expert on live TV.
Anne Seubert
Managing Director at Brands & Places
Experience
REMIO | AREA X
Experience
REMIO | Area X
Virtual reality experiences often aim to replicate physical spaces, striving to create a sense of realism that can, however, sometimes feel deceptive and unauthentic. Abstract designs, on the other hand, are easily identifiable as virtual and can therefore be appreciated for their inherent qualities. This workshop will introduce you to the art of envisioning VR native environments that transcend physical representation. After an introduction via Zoom, participants will be able to join a tour through VRChat worlds, that propose alternative design elements. After the tour, the workshop members will collaborate to define new design archetypes of virtual architecture.
Preferred: Meta Quest 2 or 3 Headset + VRChat App installed + VRChat Account
Alternative: VRChat via PC + VRChat Account
Workshop
Zoom + VRChat
Simon Husslein
Co-Founder & Creative Director at Beyond.Place
Presentation
REMIO | AREA X
Gerhard Schröder
Founder and CEO at K3
The immersive cultural laboratory project 20 //TWENTY can be experienced publicly in a virtual municipal swimming pool that was multiplied ten times. Twenty interdisciplinary artist duos from 8 nations have been given one of 10 empty pools and a backend with interactive design tools for 2D, 3D objects, multimedia forms of expression in sound and video, room and light design options, object movement effects up to water and fog to explore new ways for their art in the virtual sphere. The artists regularly leave status and process reports on a digital white board to make the process tangible for the visitor. 20 // TWENTY is a project which explores art and and the process of collaborative artmaking in digital-virtual spaces and critically examines them. The project is accompanied by a interdisciplinary board with Dr. Thea Lautenschläger (head of the Botanical Garden Hamburg), Prof. Dr. Stefan Altmeyer (Cologne University of Applied Sciences), and the Belgian curator and galerist Benjamin Fleig.The project is funded by the Ministry of Science, Research and Culture of the State of Brandenburg.
TWENTY ist ein Projekt des STADTBAD e.V. / www.stadtbad.eu / www.virtualbathing.eu
Presentation
Anne Müller
Artist and Musician
The MedTriX Group is a media company that is specializing in medical information for healthcare professionals and patients. MedTriX believes that immersive technologies are not only changing medicine, but also medical journalism. That’s why the company recently opened the Future World, a virtual space the invites their stakeholders into the Metaverse.
What opportunity does the Healthcare Metaverse hold for media companies? Will immersive experiences soon replace traditional methods of medical education and training? And what potential solutions arise from the use of headsets beyond the traditional print business? In this session, we not only look at the future of healthcare, but also take a journey into the human body and experience the phenomenon of hypoglycemia.
Conversation
REMIO | Future World
Ines Heitkamp
Junior Marketing Manager and Project Manager „Healthcare Metaverse Solutions by MTX“ at MedTriX Group
Stephanie Bagehorn
Brand Manager at vm-people
Globally poor mental health leads to approximately 8 million deaths per year. Adoption of 2D online therapy tools have accelerated during the pandemic. However, 2D online therapy is not fully engaging clients. New innovative solutions are urgently required to tackle the mental health storm that will be coming. Anomie is a VR solution that was born during the pandemic out of need. It was co-designed with creative art therapists in lockdown and has been piloting with coaches and therapists worldwide.
Presentation
REMIO | Future World
Liam Mckill
3D Artist, Virtual Reality Creativity Consultant and Co-Fonder at Anomie
VRChat is currently home to one of the largest communities in the Metaverse and is visited every day by people from all over the world. The application allows every user not only to create imaginative 3D avatars, but also to design their own virtual spaces and worlds. As a result, an entertaining and constantly growing universe is created that expands with each passing day. Under the guidance of Klaus Lemm, an active inhabitant of this hemisphere, this session will take you on a journey of discovery through the crazy worlds of VR Chat and give you a vivid impression of the possibilities offered by Social VR.
Experience
VRChat | Various
Klaus Lemm
New Technology Experiencer
Guided Gallery Tour
REMIO | Art Gallery
Stephanie Meisl
Artist
Stephanie Meisl has been active in the field of visual media since 1997. With a background in communication science, she began her career as a live performing visual artist and has since been at the forefront of the transition from analogue to digital media. Stephanie’s pursuit of understanding the world and its transformations, randomness, repetitions, flaws, beauty, and stories has been an ongoing journey.
Since 2018, her research has explored the intersection of art and artificial intelligence. She co-founded “D#AVANTGARDE – new technology, art and creativity” a collective that aims to bridge new technologies, arts and society, together with Scharmien Zandi and Sarah Scherer.
Made possible by combined advancements in web3, XR tech, 5G, and so many bold entrepreneurs forging this incredible path forward for us, a facet of the future of live concerts, sports & conferences will revolutionize entertainment by utilizing technology like spatial computing, AR glasses, volumetric & motion capture, hologram, AI, digital twins, VR, avatars, blockchain, crypto, etc.
Performers are becoming more able to extend their live physical performances & concert venues & promoters can extend ticket sales, marketing opportunities & attendees can experience concerts in revolutionary new ways that people can enjoy from the comfort of their own homes.
In This presentation Celeste Lear will showcase some of her exciting work in the immersive tech entertainment industry as a case study, delve into some of the most pertinent tech & predict some future trends.
Talk & Live-DJ-Set
VRChat | Elysium
Celeste Lear
Immersive Tech Specialist in Entertainment & Concerts
Producer, immersive tech entertainment specialist & music/sound director Celeste Lear is a Los Angeles based professional with 2 decades of discipline working within the digital entertainment, XR tech & audio/visual world. She has headed up & worked with world renown production teams to consistently turn out well planned & executed futuristic events, including, high tech multi-media installation experiences, video mapping, conferences, immersive festivals, red carpet events & concerts – both physically and in VR in the “metaverse”.
Founder of Boutique Electronique Music & partner with DreamlandXR & Metacities, her work is also centered around the most current tech and trends for VR, AR, hologram, holoportation, AV, sound engineering, spatial audio, performance, music curation, music direction and live video/audio broadcast for concerts & entertainment.
Also experienced in virtual film making, Celeste has worked on various LED stage & MoCap projects as a production manager & coordinator.
She has a special passion for projects around environmental sustainability, human connection & the arts and has worked on exciting projects for the UN including as executive producer on the ActnowXR campaign for the SDGs.
Conversation
REMIO | AREA X
Christopher Werth
Chief Creative Officer at VOK DAMS
Presentation
REMIO | AREA X
Dr. Jonas Heller
Assistant Professor, Department of Marketing & SCM, School of Business and Economics at Maastricht University - Scientific Director DEXLab
Roberta Di Palma
PhD Candidate, Department of Marketing & SCM, School of Business and Economics, Maastricht University - Lab Coordinator DEXLab
The digitized world has fundamentally transformed the relationship between brands and people. The audience no longer views themselves solely as consumers; they desire to actively participate and co-create. In essence, they aspire to immerse themselves in the world of brands and become integral parts of it.
What role do narratives play in altering attitudes and behavior? How should a brand’s story be presented to allow customers to perceive themselves as protagonists in this tale? What are the foundational elements of immersive brand worlds? Thus workshop not only imparts essential knowledge but also offers practical guidance for marketing implementation.
Workshop
Zoom + REMIO | Beachhouse
Thomas Zorbach
Founder and CEO vm-people
In the era of New Work, the workplace is transitioning from the corporate office to the home office. While video conferencing streamlines work processes, in may not foster team cohesion. This is where social VR apps like REMIO come into play. Explore how VR games, such as Tow Defense and Team Puzzle Race, can be harnessed by companies to enhance team building and bolster their employer brand.
Experience
REMIO | AREA X
Lance Powell
Product Manager at Remio
When it comes to promising platforms for brands to connect their audiences, REMIO seems to offer a solid solution. Founded in 2020, the Social VR platform combines feel-good spaces with collaboration tools and games. In a conversation with Product Manager Lance Powell, we will learn about REMIO’s future plans and gain insights into the transformative potential of SocialVR for brands and communities.
Conversation
REMIO | AREA X
Lance Powell
Product Manager at Remio
Anne Seubert
Managing Director at Brands & Places
History repeating: as with Web 1.0, the Metaverse and Web 3.0 raise similar questions for brands: How do we want to be part of the new, spatial, and walkable internet? What do we want our representation in this new sphere to look like? What added value do we want to create for our audiences? Should we be first movers or is it better to wait, and see? What if it’s just hype? In this session, we will talk to two proven experts, and we are eager to hear their answers to these questions.
Panel Discussion
REMIO | AREA X
Carsten Lucas
Metaverse Experience & Innovation Lead at PwC Deutschland
Anne Seubert
Managing Director at Brands & Places
Andreas Fraunberger
Managing Director and XR-Producer at Junge Römer
Workshop
Zoom + REMIO | Beach House
Tobias Sievers
Creative Director at luxoom
Hannah Boose
Head of Business and Sales Development at luxoom
Has a new era of technology begun? It feels a little like that … since the breakthrough of OpenAI, every industry is facing new challenges but also huge potentials – including the event industry. But what influence does AI actually has on the planning and implementation of an event? Will classic live events now finally disappear? And what does the future hold for experiential marketing? Let’s take a look at what is already possible today and what might be possible tomorrow.
Presentation
REMIO | AREA X
Niklas Stommel
Senior Manager Marketing & Strategy at VOK Dams
When Facebook evolved into Meta, the Metaverse became the talk of the town. Yet, its true nature remains enigmatic. Is it a space limited to cumbersome headsets? A fantastical gaming universe for the youth? Or possibly the future real estate boom? In this era of AI and ChatGPT, does the Metaverse even matter?
Join us in this presentation as we uncover the essence of the Metaverse and delve into the two key trends that continue to shape its trajectory, long after the initial hype has subsided.
Presentation
REMIO | AREA X
Björn Ognibeni
CoFounder at China Briefs.io & XRLab@MCM
Immersive technologies open up completely new possibilities for companies to organize and structure their work processes. Just think of virtual assessments or onboardings in the digital twin of your headquarter. Even training methods in highly complex laboratory environments become easier, safer and therefore more efficient by moving them into simulated environments. In this session, you will learn about concrete applications and practical examples.
Panel Discussion
REMIO | Titan
Markus Meier
Founder at Dimenteers
Sean Keogh
Consultant for Digitalisation at headroom
Marek Claussen, Matthias Wolk and Gerald Kottmann present practical examples of social VR in the working world in an entertaining tour through a virtual image and film gallery. Experience many inspiring cases of how immersion is already being used in everyday life: for more team togetherness, onboarding, and employee and customer loyalty. Included are best practices from Lufthansa to Medical Tribune and the VR family – the largest German-language VR community on Facebook with 7.000 members – to the public viewing of Meta Connect 2023 in VR.
Guided Gallery Tour
REMIO | Titan
Marek Claussen
Head of Product at d.vinci
Matthias Wolk
CEO at Virtual X
Gerald Kottmann
Managing Partner at Alice to Bob
Panel Discussion
REMIO | Art Gallery
Vladimir Alexeev
AI adviser, Artist, Digital Experience Specialist at DB Schenker
Vladimir Alexeev, also known as Merzmensch, represents what can happen when a humanities and cultural scientist is exposed to artificial intelligence in an uncontrolled manner. Instead of increasing efficiency through machine learning and generating value for stakeholders with predictive analytics, he suddenly begins to freak out. He lets AI write poems in the style of Kurt Schwitters and performs them by AI-generated jazz musicians. He uses AI to create previously non-existent people, art movements and dream sequences. He makes short films made entirely by AI (script, video, music and actors). Combining artificial intelligence and creativity is Merzmensch’s goal and interest.
Stephanie Meisl
Artist
Julian van Dieken
Digital Creator
Guided Gallery Tour
REMIO | Art Gallery
Julian van Dieken
Digital Creator
Julian van Dieken is a media designer working at the intersection of art, future technologies and education. As co-founder of the eLearning platform Waterkant Academy, he has been working intensively on the connection between learning and media concepts for years. This is also how his project @julian_ai_art came about, with which he has been testing the limits of image-generating AI technologies for the past year and has since achieved international recognition.
Experience
REMIO | Future World, Rooftop Terrace
Christopher Werth
Chief Creative Officer at VOK DAMS
Christopher Werth is an internationally awarded expert in experiential marketing. He studied theatre directing and staged at the Schauspielhaus Bochum. After working as a copywriter at Jung von Matt and Scholz & Friends, among others, he is now Chief Creative and Metaverse Officer at the agency for events and live-marketing VOK DAMS worldwide. He researches metaverse and VR, writes a gaming column, and gives lectures at universities and international conferences.
Conversation
REMIO | Future World
Sean Caroll
Business Development Manager at Anagram
Sean is an experienced business manager with a track record of delivering customer focused, commercially driven programs across the public and creative sectors. At Anagram, Sean’s developing a new business model taking existing entertainment IP to create an immersive, empathetic training tool for healthcare workers. Prior to Anagram, Sean worked on R&D XR projects for Factory 42, in public engagement at the Natural History Museum and in commercial and operational roles in the public sector.
Liam Mckill
3D Artist, Virtual Reality Creativity Consultant and Co-Fonder at Anomie
Panel Discussion
REMIO | Future World
Theda Ockenga
Co-Founder and CEO at StellDirVor
Theda Ockenga is the Co-Founder and CEO of StellDirVor, a Munich-based startup shaping tomorrows healthcare system through innovative xReality solutions for training and assistance. With over 15 years of consulting experience in digital transformation and HR, Theda brings a wealth of expertise to her role, guiding companies in the successful implementation of immersive technologies in the healthcare sector. Her visionary leadership is paving the way for a new era of enhanced healthcare experiences, revolutionizing how we learn and provide assistance in the medical field.
Barbara Stegmann
CEO and Co-Founder at living brain
The Solar System is one of the most amazing places to see in the sphere in Social VR. It shows the full potential of experiential learning in virtual reality as a supplement to the lessons in presence or on the screen and is a great inspiration not only for educators. Meet Niko Lang, the creator, and learn firsthand how this project came to life. Let him take you on a personal tour that will show you our planets in a way you’ve never seen them before.
Experience
VR Chat | Niko‘s Solar System
Niko Lang
IT-Consultant & 3D-Artist
Niko Lang is an IT consultant, 3D artist and a long-time wanderer between different realities. The worlds he creates shape our understanding of the sphere that may one day make the metaverse a reality.