Program 2021

Wedndesday, 3 November 2021

Time

Xpertise

Xperience

Xchange

Thursday, 4 November 2021

Time

Xpertise

Xperience

Xchange

18.00

18.00 - 19.30 | Check-In

19.00

19.30 - 20.00 | Opening

20.00

20.00 – 20.45 | Keynote (2D)

Lance Weiler - Decentralized Storytelling – where AI, the blockchain and metaverse intersect

21.00

21.00 – 21.45 | Artificial Intelligence (VR)

Creative Artificial Intelligence

21.00 – 22.00 | Miss Jezebel (2D)

Theatric Escape Game Experience

21.45 – 22.30 | Meet-up (VR)

Artificial Intelligence

22.00

22.00 – 23.30 | Project Immerse (2D)

Deepfake Paranoid Thriller Experience

Friday, 5 November 2021

Time

Xpertise

Xperience

Xchange

8.00

8.30 - 9.30 | Check-In

9.00

9.30 - 10.00 | Warm-Up

10.00

10.45 - 11.30 | Meet-up (VR)

Immersive Podcasts

11.00

11.00 – 11.45 | Storytelling (2D)

Starke Marken, digital erzählt: Immersive Story- und Markenwelten für Kinder

11.45 - 12.30 | Meet-up (VR)

Starke Marken, digital erzählt: Immersive Story- und Markenwelten für Kinder

12.00

12.45 - 13.00 | Wrap-up

13.00

13.00 - 14.00 | Lunch Break
13.00 - 13.45 | Meet-up (VR)

Brands in Social VR

14.00

14.00 – 14.45 | Community (VR)

Connection & Co-Creation in the Metaverse

14.45 - 15.30 | Meet-up (VR)

Connection & Co-Creation in the Metaverse

15.00

15.00 – 15.45 | Science (Audio)

Relax and Listen – Die Magie des Klangs

15.45 - 16.30 | Meet-up (VR)

Relax and Listen – Die Magie des Klangs

16.00

16.00 – 16.45 | Creativity (VR)

Virtual Creativity: Kann uns VR kreativer machen?

16.45 - 17.30 | Meet-up (VR)

Virtual Creativity: Kann uns VR kreativer machen?

17.00

17.00 – 18.00 | Miss Jezebel (2D)

Theatric Escape Game Experience

17.45 - 18.30 | Meet-up (VR)

A Playful Future

18.00

18.00 – 18.30 | Closing note (VR)

Thomas Zorbach - What's now? Strategic thinking for a (post)-pandemic era

18.30 - 18.45 | Wrap-Up
18.30 – 19.30 | Miss Jezebel (2D)

Theatric Escape Game Experience

19.00

21.00

21.30 – 22.30 | Miss Jezebel (2D)

Theatric Escape Game Experience

22.00

Speakers 2021

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Lance Weiler

Co-Founder and Director Columbia University School of the Arts Digital Storytelling Lab

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Björn Ognibeni

Co-Founder ChinaBriefs.io & XRLab&MCM

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Carsten Senz

Vice President Corporate Communications Huawei Deutschland

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Sven Heitsch

Chief Digital Officer Siemens Gamesa

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Antonia Simm

Megaherz GmbH Producer & Director

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Johannes Wagner

Head of Startup Cooperation, Versicherungskammer and Member of the Board at InsurTech Hub Munich

Bettina Halstrick

Bettina Halstrick

Podcast format developer

RolfMessmer

Rolf Meßmer

Chief Marketing Officer, RAUM

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Manouchehr Shamsrizi

RetroBrain Founder

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Colleen Curtis

Head of Community, Miro

John Groves

John Groves

Composer and musician

Vanessa Borkmann

Prof. Dr. Vanessa Borkmann

Head of FutureHotel & Future Museum, Fraunhofer Institut

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Tommy Honton

Writer and Experience Designer

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Jussi Havu

CEO, Glue Collaboration

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Vladimir Alexeev

Digital Experience Specialist, DB Schenker

CMSchollerer Wien

Christina M. Schollerer

Founder of StoryDesign.Studio and head of the DIGITAL competition at the Golden Sparrow Awards

Stephanie-Bagehorn

Stephanie Bagehorn

Brandmanager, vm-people GmbH

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Anne Seubert

Founder Brands & Places

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Dr. Gerhard Huhn

Co-Founder and Head of Flow Academy

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Christopher Werth

Director Strategy & Concept, VOK DAMS worldwide

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Oliver Hoffmann

Game Maker

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Thomas Zorbach

Founder & Managing Partner, vm-people GmbH

Klaus Lemm

Klaus Lemm

New Technology Experiencer

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Sean Keogh

Consultant for Digitalisation, headroom

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Daniel Schaefer

Consultant for Remote Work, headroom

Thorsten-Hennig-Thurau

Prof. Thorsten Hennig-Thurau

Academic Director of XRLab@MCM

Nilusha-Aliman

Nilusha Aliman

Research Executive of XRLab@MCM

Daniel-Dyboski-Bryant

Daniel Dyboski-Bryant

Founder Director Educators of in VR

SebastianKuehne

Sebastian Kühne

Chief Design Officer, RAUM

Moderation 2021

Philipp Reinartz

Philipp Reinartz is an entrepreneur, author and moderator. He is co-founder of the gamification agency Pfeffermind and Germany's largest escape game provider. He also writes novels, hosts and develops series and TV formats (Audible, Sky).

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